The Jinn Gets Very Fast If It Sees Someone And The Fuse Box Is On. (2.5m/s Instead Of 1.7m/s)
While Other Ghosts Will Turn Off The Fuse Box, The Jinn Will Not. So The Lights Should Never Go Out (Unless You Turn Too Many On) When Hunting It.
- It Has A Chance To Drop Players Sanity By 25% Near The Fusebox, Giving Off EMF-2 Or EMF-5)
If The Ghost's Evidence Is Freezing Temperatures, EMF-5, And Ultraviolet - It Is A Jinn.
- Achievement Pops When You Correctly Identify The Ghost, And Get Back To The Lobby - If You Live.
Good Luck!