HITMAN Release Notes for the November Update By Michelle-Louise Janion, 29 Nov 2016 CommentsThe HITMAN November Update is a mandatory update for all players and includes improvements across the board. It's a 2.1GB download on PC.The below release notes are also available here: https://hitman.com/news/november-update-release-notesLess than a month ago, we released the Season Finale; Episode 6 Hokkaido. This November Update is the first of a series of planned major game updates that will add new content and improvements to the game, both leading up to the physical disc release on January 31st 2017 and beyond. We always set out to create a game with a major live component and over the course of the first season, we have established exactly that by releasing content each and every week on top of the major location releases. A December Update is also on the horizon, but first things first. Here are the release notes for our November Update, also known as 1.7.0, as per the in-game menu.November Update Release NotesGeneral ImprovementsOffline ProfileAll unlockable items that are earned when connected to the game's servers, are now also saved to an 'offline profile', meaning that they can be used when in Offline Mode.Items include all mastery items; including weapons, gear, starting/pickup locations as well as Elusive Target suit rewards and Challenge Pack unlocks.Note: You must be connected to the game servers in order to acquire new unlocks.Stability SweepFixed different issues across all locations that previously resulted in the game crashing or becoming unstable.Opportunity Completion CheckmarkWe've added functionality to mark an opportunity with a checkmark when it has been successfully completed, similar to how we show that a challenge has been completed.This will show you the completed opportunities at-a-glance and make it easier to track completion when trying to achieve the achievements/trophies linked to opportunities.Silent Assassin Rating DisplayThe scoring screen now displays "Silent Assassin" when a player completes a mission with that rating.Major Update to Statistics PageThe 'Statistics' page has been overhauled with a new visual design that displays the challenge completion, mastery level completion and overall location completion.Pause MenuWe've changed the background of the pause menu to be the current in-game moment, rather than the world map.Mission Accomplished Screen UpdateWhen successfully completing a mission, the mission accomplished screen will now show the last frame of the exit sequence, rather than fading to black.Contracts Mode 'Success State'After playing a Contract, the menu will now show either a checkmark (complete) or a cross (fail) to show your status for the Contract.Improved consistency for Elusive Targets Challenge ImagesThe Elusive Targets Challenges now have a more consistent style.New IOI logoWe have a new studio logo, and now that's in the game.Challenge Completed SFXWe added a subtle sound effect that plays when unlocking a challenge.Pull an EnemyIn this update, we've added the ability for 47 to pull people over balconies or out of windows, when he is hanging on a ledge or below the balcony/window.Unfortunately, there is a known issue for this move: NPC's that see this move will not blame 47, even if they are looking directly at the NPC or at 47.For that reason, we will remove this ability with our December Update and fix this. It will then be re-introduced with a game update in January, around the same time as the disc release.Fixed IssuesFixed an issue with trespassing whilst dressed as a Chef in ParisFixed issues that could cause multiple opportunities in Paris to fail, depending on 47's actionsFixed an issue where water splashes could be heard in certain areas of the attic in ParisFixed an issue where 47 could vault into an inaccessible location in Paris. The vault prompt has been removedFixed an issue that could cause the light rig in Paris to also cause damage in the basementSapienzaFixed inconsistent trespassing boundaries in SapienzaFixed an issue where the 'Mission Accomplished' music could be heard during the cinematic following The World of Tomorrow.MarrakeshFixed an issue that would cause the 'Open Sesame' opportunity in Marrakesh to fail, instead of being completedFixed inconsistent trespassing boundaries in MarrakeshFixed an issue that would cause the documents to be lost when using the 'push' prompt on Matthieu Mendola in 'A House Built on Sand'.Fixed an issue where the crowd and helicopter sounds could be heard in some parts of the tunnel in MarrakeshFixed an issue where starting combat in the school will alert all guards on the map in MarrakeshBangkokFixed an issue where Agent 47 could 'blend-in' without the correct disguise in BangkokFixed an issue with the physics of a guitar stand in Bangkok.Fixed an issue with clipping when wearing the Exterminator disguise in Bangkok.Fixed an issue with an invisible wall in the atrium in Bangkok.Fixed an issue where Jackie Carrington's routine could get stuck in Bangkok.Fixed an issue where guards that have spotted 47 trespassing in one disguise, would immediately attempt to arrest him when finding him in a non-trespassing area in a different disguise.ColoradoFixed an issue where the hay bale in Colorado would not drop when shot in certain placesFixed an issue where a door in Sean Rose's room could not be opened by Rose's Room KeyFixed an issue that could cause the Target Lockdown alert to trigger in Colorado without player actionFixed an issue that could make it impossible to complete the Freedom Fighters mission in ColoradoHokkaidoFixed an issue where a kill involving the hot springs in Hokkaido would be classed as 'Accident Fall', it is now classified as a drowning killGeneralFixed an issue where a gun rattling sound could be heard when crouching after dropping a weaponFixed an issue where a challenge notification would be displayed after the first kill in a missionFixed an issue where the weapon HUD would sometimes display incorrectly when using 'minimal' HUD settingsFixed an issue where subtitles could still be seen in the Pause MenuFixed an issue with Cyrillic characters not rendering properly on the Contracts Briefing tilePC-Specific IssuesFixed an issue where the cinematics between missions could drop to as low as 19 fpsFixed an issue where the selected GPU in the Game Launcher is not the one used by the gameFixed an issue where some tabs in the 'Replanning' screen could not be selected with a mouseFixed an issue with unequipping an item during the 'Planning' phaseFixed an issue in Marrakesh where heavy flickering in areas with artificial lighting would occur on specifics setupsFixed an issue where the framerate could stutter during combat, primarily on DX12 setupsNext UpdateAs we mentioned at the start of this blog post, we are also planning a December Update, which we are very excited about as it will wrap up the year nicely and will be a great way for us to wish all of our players a happy holiday season. We'll have specifics to share as we get a little bit further into December.November Content ScheduleElusive Targets, Escalation Contracts, Featured Contracts and Challenge Packs are all in the pipeline and to give you an idea of our plans at this stage, the November Content Schedule shows everything that is coming throughout the month. As we get into December, we'll have a new content schedule. Look for that next week. More HITMAN stories: HITMAN Summer Pack Offers Episode 3 for Free HITMAN Spring Pack Offers Episode 2 for Free HITMAN Landslide Bonus Mission - OUT NOW HITMAN Episode 4 - Bangkok Release Date Announced! HITMAN Elusive Target #7 is Gary Busey, available on July 21st WindowsGame Patch Written by Michelle-Louise JanionI tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.