8. Demetrios - The BIG Cynical Adventure Story walkthrough - Chapter 6

After driving into the Desert for quite a while, the trio decides that it's safe to stop without being overheard.

Cookie #106 is in the truck's front wheel, caught in one of the holes in the bottom left corner. Cookie #107 is under the apple core in the pile of rubbish to the right of the van. Cookie #108 is wedged in between the cactus on the right and the rock below it.

Chapter 6

Make a MANUAL SAVE before continuing.
Talk to Caroline. Select "Caroline". She's found a scorpion and is playing with it. Select "Caroline" again and she'll play in the sand. Select "Caroline" for a third time and she'll place the scorpion on Bjorn. Select "Stay calm and kill yourself" (Game over #51).

Reload your MANUAL SAVE. Talk to Caroline again. Select "Caroline" and hear her play with the scorpion. Select "Caroline" again and she'll play in the sand again. Select "Caroline" for a third time and she'll place the scorpion on Bjorn again. Select "Pretend nothing happened". Then select "Yes, continue". You'll get this achievement for being oblivious to the inevitable:


Talk to Sandra. Select "Start digging". Click on any square in the bottom row. Select "Yes" to start digging. All three of you will dig, and dig, and dig until you die of dehydration (Game over #52).

Talk to Sandra again. Select "Start digging". Click on the square that's shown in the map below and select "Yes" to start digging.

Chapter 6

They've found the temple but they'll encounter Roger outside. After a bit of a scuffle, the trio will make it inside the temple while Roger doesn't.

Puzzle Room #1

Cookie #109 is caught in a crack in between the stone flooring, directly underneath the stick figure in the hang man drawing and to the left of Caroline's foot. Cookie #110 is on the centre slab, to the right of Caroline's foot. Cookie #111 is wedged at the base of the pillar just to the right of Sandra.

Click on the etchings on the wall. Press #1 for the house and #1 for the wheel. Bjorn will fall to his doom in a deep pit (Game over #53).

Chapter 6

Click on the etchings on the wall. Press #6 for the house and #2 for the wheel. The door will open and you'll automatically go through to the next room.

Puzzle Room #2

Click on the mechanism on the wall. Click on the red button. This is a simple memory game that requires you to repeat the sequence. Click on a different button to the one that is first in the sequence. Bjorn will fall to his doom in a deep pit (Game over #54).

Click on the mechanism. You need to remember a sequence of buttons and press them in order. The number of buttons in the sequence starts with one and goes up incrementally through to the largest sequence of eight buttons. This puzzle is randomised and the solution is different every time that you try the puzzle even in the same playthrough. You have as much time as you need to pick the correct buttons in the sequence, so take your time so as not to make mistakes. If you're really struggling, number the buttons like the diagram below:

Chapter 6

Write the numbers of the buttons on a piece of paper as you go. You only need to watch for the final button in the sequence as that will be the only one that is new and different. For example, your sequence starts with 4. The two button sequence might then be 4 and 1. The three button sequence would then be 4, 1 and 7 etc.

When you're ready, click on the red button. When Bjorn has correctly performed the eight button sequence, he'll get bored with the puzzle and smash it. The door opens into the next room and you'll automatically pass through it.

Puzzle Room #3

Click on the mechanism to the left of the door. Turn the arrow right four times. Bjorn will fall to his doom in a deep pit... again (Game over #55).

On the wall this time is a parchment with a pictogram code on it. On the back of the parchment is a pictogram code to solve. It says "turn three left, then one right". Click on the mechanism to the left of the door. Turn the arrow left three times until it is pointing at #2. Then turn the arrow right once so that it's pointing at #3. Like before, the door will open and you'll automatically go through to the next room.

Puzzle Room #4

The next room is a tile puzzle where Bjorn must step on the tiles that do not have crosses on them. If he steps on the wrong tile or waits too long to move, it's game over and you'll need to start the puzzle again. You can move Bjorn by either using the arrow keys or by clicking on the correct tiles.

Click on the square directly in front of Bjorn. Don't move when the next square pops up. The square that Bjorn is on will drop down and, you guessed it, Bjorn will fall to his doom in a deep pit (Game over #56). Click on the square directly in front of Bjorn. When the square to the left pops up, step on it. When the next two squares pop up, click on the square on the left that has a cross through it. I'll leave you to guess what happens next (Game over #57).

The correct sequence is: Up, Left, Up, Left, Up, Up, Down, Down, Right, Right, Wait. Right, Right, Up, Left, Up, Right, Wait. Left, Down, Left, Wait. Wait again. Up.


Once Bjorn has made it to the other door, a bridge will form between the two doors. The trio will continue on to the next room.

Throne Room

It's now that Bernard makes another appearance by bombing through the wall of the temple.

Select "Talk". Bjorn gets shot as he tries to talk Bernard around (Game over #58). Select "Attack". Bjorn gets shot before he has a chance to get near Bernard (Game over #59). Select "Take gun". Bjorn is shot when he asks for a demonstration of the gun's capabilities (Game over #60).

Select "Wait for a miracle". Caroline takes Bjorn's can of food and throws it at Bernard's head, knocking him out. It isn't safe yet though, because now Tom makes an appearance.

Exit the conversation. Bjorn asks Tom to shoot him, so he does (Game over #61).

Select "Who is Tom?"and it turns out that Tom isn't his real name. Select "The machine". Tom is a clone of the original archaeologist who discovered the temple, created by the machine. Select "A pawn?" and Tom tells Bjorn that he's been using him to find all of the tablets. Select "Friend?" and, to our surprise, we'll find out that Tom stayed as Bjorn's friend to play games with him. Select "Who is Phalos?" and we're told that he was part of the plan. Select "Last wish". Sandra apparently has a gun too and she's not afraid to use it.

Miss the shot completely. Tom will shoot Bjorn and Sandra will run off with Tom (Game over #62). Shoot Bjorn. (Game over #63).

Shoot Tom in the head.

As Tom dies on the floor, the scorpion poison will finally overcome Bjorn and he'll die too (Game over #64). When Bjorn respawns, you'll have free movement in the Throne Room. Click on the microphone on the chicken statue. Select "Say". Type "crap". The temple will collapse and kill everybody (Game over #65).

Completing game over #65 will award the following achievement:


Cookie #112 is on the treasure room door, taking the place of the latch on the bottom half of the chest. Cookie #113 is next to the left candlestick. Cookie #114 is in the skeleton's lap.

That is all of the cookie collectibles and you'll get the following achievement:


Click on the thingy that the skeleton is holding. This is the machine and the trio gets three wishes. It doesn't matter what Caroline wishes for, so select any of the three options. It also doesn't matter what Sandra wishes for, so select any of the three options. When it comes to Bjorn's turn, select "A clone". He'll get a clone of Caroline and Bjorn and the following achievement:


Chapter 6

Click on the microphone on the chicken statue. Select "Lick" and Sandra will lick the microphone. You'll get the following achievement:


Click on the microphone on the chicken statue again. Select "Say". Type in Demetrios and the treasure door will open. Unfortunately, Caroline finds a ticking bomb.

Let the countdown reach zero. The bomb will explode (Game over #66). Select "Get treasure" and the bomb will explode before they can escape (Game over #67). Select "Defuse bomb". Bjorn will cut the wrong wire and the bomb will explode (Game over #68).

This was the last of the game overs and you'll now have the following achievement:


Select "Run away". The trio gets out of the room before the bomb explodes but then the temple starts sinking back into the ground. Eventually everyone escapes and they drive off into the sunset. Doing so finishes Chapter VI and you'll get the following achievement:


When the credits start rolling, you can choose to play the mini-game or you can skip the credits. Back in Paris, the trio are standing in the Hallway. Sandra will have received a postcard from her parents and they're not too pleased about her insulting them. Regardless, you'll get the following achievement:


Bjorn will then go into his apartment. The apartment is in quite a mess, not least because the tap that we left on has now flooded the floor. Doing this will get the final achievement of the game:


Sandra calls on Bjorn again. After a bit of breaking the fourth wall, you'll be asked to say something to the characters. Type whatever you like. Caroline has one more surprise before the game actually ends. Congratulations on your latest completion!

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