PC players received the TLC Pass 2 update this week for ARK: Survival Evolved. The update makes gameplay improvements and gives visual upgrades to six of the game's creatures, as well as a short list of miscellaneous fixes. Below are the patch notes for all of the changes to the Argentavis, Parasaur, Raptor, Sarcosuchus, Spinosaur, and Triceratops. You can then see all of the changes for these creatures in action in the trailer below.
Dino TLC - The Argentavis
Receives a model update, animation update, texture update, and some new abilities:
- Can carry two creatures
- C - grabs/releases creatures with beak
- Right Click - grabs/releases creatures with claws
- Health regen buff from consuming corpses
- Saddle acts as a mobile crafting station
- Reduced the weight of various resources by up to 50% (Obsidian, Metal, Metal Ingot, Polymer, and Stone)
Dino TLC - The Parasaur
Receives a sound tweak and some new abilities:
- Alarm mode
- Can be put in turret mode and check for nearby threats
- Notifies you audibly and visually when threats are present
- Scare small creatures
- C when ridden - scares away small/mid creatures
- Toggle for alarm mode to have it automatically do it
- Scan
- Can trigger a scan (right click) when ridden
- Scans for nearby threats
- Notifies you visually when threats are present
Dino TLC - The Raptor
Receives a model update, animation update, texture update, and some new abilities:
- Pounce
- Press right click to pounce on a target
- Pins small targets to ground for short period
- Press left click to attack repeatedly
- Pack Buff
- Activates with C key when 3 Raptors are together
- Increases damage resistance
- Increases movement speed
- Increases attack speed
- Lasts 45s
Dino TLC - The Sarcosuchus
Receives a model update, animation update, texture update, and some new abilities:
- Idles with mouth open now
- Death roll
- Grabs its target and rolls dealing damage and disabling them
- Lunge
- Can lunge towards a target in front of it
- 180 attack
- Can spin in place to attack foes behind it
- Walkable
- Allows friendly humans to walk on and stand on its back
- Useful in water, you can move them to surface and use as a raft
- Swimming depth
- Maintains its current depth when swimming
- Can lurk just below the surface
- Piranhas Flee
- Piranhas flee when they encounter a Sarcosuchus
- Includes nearby ally Sarcos for players
Dino TLC - The Spinosaur
Receives a model update, animation update, texture update, and some new abilities:
- Water buff
- Given when in water
- Bonus movement speed
- Bonus turning radius
- Bonus attack damage
- Bonus healing
- Persists for short period after leaving the water
- Added Biped/Quadruped toggled with right-click
- Biped
- Stronger attacks
- Can turn in place
- Quadruped
- Prefers prime fish for taming
Dino TLC - The Triceratops
Receives a model update, animation update, texture update, and some new abilities:
- Ram
- Charge up for short period
- Longer it's charged, the faster it goes
- Cripples target when hit
- Knocks small dinos away while charging (charge a group of dodos to see)
- Rivalry buff
- Given buff when nearby to large carnivores
- Increases damage output slightly
- Decreases damage taken slightly
- Increases health by 10%
There's also the small list of general changes:
- Ragnarok update
- Streaming bounds fix to help with memory
- Fixed multiple holes, bugged beacons, and floating foliage.
- Better lighting around LL dungeon
- Hole fixes for
- Aberration
- The Center
- The Island
- Fixed an issue where Griffin feather colours appeared to be default in single player.
- Opened up transfers for the non-aberrant version of creatures to be transferred onto Aberration. For example, both Paracer and Aberrant Paracer can exist on Aberration.
Unfortunately, the update had some unforeseen circumstances. The developer revised the Ragnarok "puzzle" cave so that players were no longer able to build in it, but this meant that player structures were removed and some dinosaurs became stuck within it. For now, the servers have been updated again to let players build until March 27th, giving them enough time to move their creatures out of the cave with a transmitter or teleporter. Make sure to move all of your creatures away from that area as soon as possible!