Wallpaper Engine Gets Small Patch and More Multi-Monitor Improvements By Austin Phoenix, 20 Jul 2017 CommentsHey all,I have released some more improvements for the detection of monitors. It turned out there are issues on some desktop systems using an integrated and dedicated GPU at the same time (iGPU monitor not returned by Windows), so I just tried to combine the various methods Windows offers to somehow deal with it. Some multi-monitor systems also suffer from a notorious issue of monitor names being swapped internally, causing wallpapers to be swapped too. This can be fixed with the 'device path' option - from now on the default on multi-monitor systems.The Workshop info dialog will now ask you for genres you are interested in when you open it at first. Existing users don't have to do this, but you can still re-open the dialog at the top of the filter menu. It simply applies some presets to the existing tag filter options.Full changelogAdditionsAdded deprecated monitor detection option.Added filter presets that are applied in the Workshop intro.FixesJS injection in project property names.Property translations of local files.Read these if you have trouble updating:Verification issue while updatingSTEAM: Content file locked / Disk write error / Content encrypted WindowsScreenshotsGame Patch Written by Austin PhoenixSite Moderator, Walkthrough Manager and Newshound here on TSA. Moderator, Walkthrough Supervisor and Site Help Editor over on TA.Space Cowboy in my free time.