No Mans Sky: Path Finder - Patch 1.22 By Michelle-Louise Janion, 15 Mar 2017 CommentsHi everyone,Thank you to everyone who’s played the Path Finder Update so far! Your feedback has been incredibly helpful - please do keep it coming.We'll soon be releasing Patch 1.22, which includes some changes and fixes based on player feedback. Read on for full details!Path Finder Patch 1.22 Exocraft Geobays can now be crafted on any planet - this means vehicles can be summoned anywhere (whereas previously, vehicles could only be summoned on your home planet). HUD markers have been added to allow you to easily navigate back to an Exocraft Geobay Fixed a bug that caused vehicle weapons and mining lasers not to drain charge Fixed an issue which could cause the Starship cockpit to vanish when exiting Fixed some freighter door texture issues Fixed a rare crash when scanning from a vehicle Fixed a rare crash when feeding creatures Fixed an issue which caused weapons to miss-fire when using Plasma Launcher During warp the quick menu now hides properly as intendedAs always, if you come across any issues, don't hesitate to submit a report via our Help Centre as this will allow us to investigate further.More No Man's Sky stories: No Man’s Sky to Get Fourth Major Update No Man's Sky Atlas Rises Patch 1.31 No Man's Sky Path Finder Update Coming Soon... WindowsGame Patch Written by Michelle-Louise JanionI tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.