Pillars of Eternity - The Patch Beta for Update 3.0.3 is Now Live! By Michelle-Louise Janion, 02 Jun 2016 CommentsHowdy all!It's been awhile. You have been missed. Today we have news about Update 3.0.3 for Pillars of Eternity! Let's get right to it: the fixes!The (WIP) patch notes:General- Enemies no longer gain increased shield Deflection and Reflex bonuses when you and save and load in a creature's area.- Improved the performance of snow footprint VFX.- Biography now correctly updates after collecting springberries.- Characters no longer slide across the ground when commanded to move when getting up from prone.Spells and Abilities- Chanter buffs and heals now affect the chanter.- Combusting Wounds now correctly adds damage.- Shadowing Beyond and the Strike abilities now correctly gain a bonus from Backstab.- Druids can now use Second Wind and Outlander’s Frenzy when spiritshifted.- Unbending now gives the correct amount of health.Areas- Fixed an issue where NPCs would not turn hostile after some conversations.- Ogres no longer become hostile after transitioning out and back in the Russetwood cave.- Sul no longer attacks her own pride.- Nesta now despawns if the Tax Evasion quest is resolved by returning to the town immediately.- NPCs no longer become hostile when saving and loading in Noonfrost.Items- Mourning Gloves no longer give permanent buffs.- Spell Striking Weapons no longer proc twice on crits.- Combusting Wounds granted by Spellholding now correctly rolls to hit.- Executioner’s Hood Accuracy bonus now applies correctly in all situations.- The item Snef’s Folly will no longer disappear after transitioning.Rogue- Riposte: In addition to triggering on 20% of Misses, it should also trigger on 30% of Grazes.- Escape: Using Escape should give the rogue a temporary (base 10s) boost to Deflection and Reflexes (+25).- Adept Evasion: It should be changed to convert 75% of Reflex Grazes to Misses and 50% of Reflex Hits to Grazes.- Fearsome Strike: Affliction durations increased to base 15s.- Smoke Cloud: Increase the AoE radius by 33% and the Distracted duration by 50%.- Withering Strike damage increased to +50%.- Shadow Step can now be canceled early, and grants a 20% damage boost.Barbarian- Barbaric Yell and Barbaric Shout should be set to zero recovery.- Thick-Skinned: Increase bonuses to +3 (from +2).- Heart of Fury: Switch to 1/Encounter.- Echoing Shout: Switch to Foe-only.- One Stands Alone now triggers when enemies are nearby, instead of only being triggers when the barbarian is engaged.One-Handed Style- One-Handed Style: Change to the Graze to Hit conversion (30%) to a Hit to Crit conversion (15%).- One-Handed Style: No longer works while using a shield.The list of patch notes can be found on our forum.Through your continued testing, we will add to and adjust this list while we finalize the patch.Want to be a part of the beta patches? Find out here!And with that, until we see each other again, have a great time with the game!Be incredible. <3-Mikey DowlingMore Pillars of Eternity stories: Pillars of Eternity 3.04 and 3.05 Patch Notes Pillars of Eternity Patch Beta 3.0.4 Is Live; Plus a Competition! Pillars of Eternity Update Notes: 3.01 WindowsLinuxMac OS XGame Patch Written by Michelle-Louise JanionI tend to favour the puzzle, RPG, action-adventure and strategy genres. My particular favourites over the years have been Final Fantasy IX, Metal Gear Solid, Civilisation V and The Last of Us. I'm also a sucker for a series: Darksiders, Assassin's Creed, Tomb Raider etc.I am a bit of a lone gamer as I tend to steer clear of PvP, and only play multiplayer with close friends.