Deep Rock Galactic is a co-op FPS game which centers around traversal and mining. You play as a dwarf – or more specifically, one of four classes of dwarf, digging your way through various missions while killing man-sized alien bugs with guns. While you are playing as dwarves, this is very much a “sci fi shooter” – not that there’s a lot of science fiction here, but the aesthetic is all a bit futuristic (though not tremendously so).
Each of the classes has some mixture of guns specific to that class plus traversal or exploration or platforming abilities. Some can create platforms; others are faster at digging; still others are able to create zip-lines or shoot grappling hooks to get up to higher areas.
All of them can launch flares, to light up the underground areas they’re exploring, as well as throw grenades.
Sadly, while the game’s core is all okay, it’s never really great. The whole game feels just a little bit janky, with weird physics bugs sometimes slinging your character around long distances.
But the main issue is repetition. The core of the game is going on a mission, completing some mission objectives, then running back to your pod to launch back into space. All of them have very similar structure, and while the particular objectives might differ, you are doing the same thing all the time, and fighting pretty much the same enemies.
On top of this, this is one of those dreaded “FPS platformer” games, where you run into the problem where you can’t see your own feet, so it is easy to end up falling off of ledges while fighting, which can easily lead to your doom.
The game’s lack of doing anything really excellent combined with the repetition made me quickly bore of it; I tried it for a few hours, but I never really had all that much fun.
And if you aren’t having fun, what’s the point?
1.0