- Well Seeded
Created 500 demon seeds.
- Well Seeded (Roguelike)
Created 500 demon seeds.
- Well Seeded (Exploration mode)
Created 500 demon seeds.
- Well Seeded (Nightmare (Adventure) difficulty)
Created 500 demon seeds.
- Well Seeded (Nightmare (Roguelike) difficulty)
Created 500 demon seeds.
- Well Seeded (Insane (Adventure) difficulty)
Created 500 demon seeds.
- Well Seeded (Insane (Roguelike) difficulty)
Created 500 demon seeds.
- Well Seeded (Madness (Adventure) difficulty)
Created 500 demon seeds.
- Well Seeded (Madness (Roguelike) difficulty)
Created 500 demon seeds.
- Demonic Party!
Have your party composed of at least 5 demons.
- Demonic Party! (Roguelike)
Have your party composed of at least 5 demons.
- Demonic Party! (Exploration mode)
Have your party composed of at least 5 demons.
- Demonic Party! (Nightmare (Adventure) difficulty)
Have your party composed of at least 5 demons.
- Demonic Party! (Nightmare (Roguelike) difficulty)
Have your party composed of at least 5 demons.
- Demonic Party! (Insane (Adventure) difficulty)
Have your party composed of at least 5 demons.
- Demonic Party! (Insane (Roguelike) difficulty)
Have your party composed of at least 5 demons.
- Demonic Party! (Madness (Adventure) difficulty)
Have your party composed of at least 5 demons.
- Demonic Party! (Madness (Roguelike) difficulty)
Have your party composed of at least 5 demons.
- Hell has no fury like a demon scorned!
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Roguelike)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.
- A Fist Full of Demons
Killed 200 demons.
- A Fist Full of Demons (Roguelike)
Killed 200 demons.
- A Fist Full of Demons (Exploration mode)
Killed 200 demons.
- A Fist Full of Demons (Nightmare (Adventure) difficulty)
Killed 200 demons.
- A Fist Full of Demons (Nightmare (Roguelike) difficulty)
Killed 200 demons.
- A Fist Full of Demons (Insane (Adventure) difficulty)
Killed 200 demons.
- A Fist Full of Demons (Insane (Roguelike) difficulty)
Killed 200 demons.
- A Fist Full of Demons (Madness (Adventure) difficulty)
Killed 200 demons.
- A Fist Full of Demons (Madness (Roguelike) difficulty)
Killed 200 demons.
- Glory to the Fearscape
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Roguelike)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Exploration mode)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Nightmare (Adventure) difficulty)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Nightmare (Roguelike) difficulty)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Insane (Adventure) difficulty)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Insane (Roguelike) difficulty)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Madness (Adventure) difficulty)
Activated all 23 different kinds of demon statues.
- Glory to the Fearscape (Madness (Roguelike) difficulty)
Activated all 23 different kinds of demon statues.
- Once bitten, twice shy
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Roguelike)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Nightmare (Adventure) difficulty)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Nightmare (Roguelike) difficulty)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Insane (Adventure) difficulty)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Insane (Roguelike) difficulty)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Madness (Adventure) difficulty)
Escaped the Anteroom of Agony.
- Once bitten, twice shy (Madness (Roguelike) difficulty)
Escaped the Anteroom of Agony.
- The Old Ones
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Roguelike)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Exploration mode)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Nightmare (Adventure) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Nightmare (Roguelike) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Insane (Adventure) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Insane (Roguelike) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Madness (Adventure) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- The Old Ones (Madness (Roguelike) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
- Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Insane (Adventure) difficulty)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Madness (Adventure) difficulty)
Escaped the Searing Halls.
- Hell has no fury like a demon scorned! (Madness (Roguelike) difficulty)
Escaped the Searing Halls.
- They Came From Outer Space
- They Came From Outer Space (Roguelike)
- They Came From Outer Space (Exploration mode)
- They Came From Outer Space (Nightmare (Adventure) difficulty)
- They Came From Outer Space (Nightmare (Roguelike) difficulty)
- They Came From Outer Space (Insane (Adventure) difficulty)
- They Came From Outer Space (Insane (Roguelike) difficulty)
- They Came From Outer Space (Madness (Adventure) difficulty)
- They Came From Outer Space (Madness (Roguelike) difficulty)
- You where not supposed to see that!
Read a Forbidden Tome.
- You where not supposed to see that! (Roguelike)
Read a Forbidden Tome.
- You where not supposed to see that! (Exploration mode)
Read a Forbidden Tome.
- You where not supposed to see that! (Nightmare (Adventure) difficulty)
Read a Forbidden Tome.
- You where not supposed to see that! (Nightmare (Roguelike) difficulty)
Read a Forbidden Tome.
- You where not supposed to see that! (Insane (Adventure) difficulty)
Read a Forbidden Tome.
- You where not supposed to see that! (Insane (Roguelike) difficulty)
Read a Forbidden Tome.
- You where not supposed to see that! (Madness (Adventure) difficulty)
Read a Forbidden Tome.
- You where not supposed to see that! (Madness (Roguelike) difficulty)
Read a Forbidden Tome.
- Bookception!
- Bookception! (Roguelike)
- Bookception! (Exploration mode)
- Bookception! (Nightmare (Adventure) difficulty)
- Bookception! (Nightmare (Roguelike) difficulty)
- Bookception! (Insane (Adventure) difficulty)
- Bookception! (Insane (Roguelike) difficulty)
- Bookception! (Madness (Adventure) difficulty)
- Bookception! (Madness (Roguelike) difficulty)
- Recursive Home of Recursion
- Recursive Home of Recursion (Roguelike)
- Recursive Home of Recursion (Exploration mode)
- Recursive Home of Recursion (Nightmare (Adventure) difficulty)
- Recursive Home of Recursion (Nightmare (Roguelike) difficulty)
- Recursive Home of Recursion (Insane (Adventure) difficulty)
- Recursive Home of Recursion (Insane (Roguelike) difficulty)
- Recursive Home of Recursion (Madness (Adventure) difficulty)
- Recursive Home of Recursion (Madness (Roguelike) difficulty)
- The True Coward
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Roguelike)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Exploration mode)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Nightmare (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Nightmare (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Insane (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Insane (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Madness (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- The True Coward (Madness (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
- Sequence Master
Use 5 different glyph sequences.
- Sequence Master (Roguelike)
Use 5 different glyph sequences.
- Sequence Master (Exploration mode)
Use 5 different glyph sequences.
- Sequence Master (Nightmare (Adventure) difficulty)
Use 5 different glyph sequences.
- Sequence Master (Nightmare (Roguelike) difficulty)
Use 5 different glyph sequences.
- Sequence Master (Insane (Adventure) difficulty)
Use 5 different glyph sequences.
- Sequence Master (Insane (Roguelike) difficulty)
Use 5 different glyph sequences.
- Sequence Master (Madness (Adventure) difficulty)
Use 5 different glyph sequences.
- Sequence Master (Madness (Roguelike) difficulty)
Use 5 different glyph sequences.
- Is that how it feels to be an escort quest?!
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Roguelike)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Nightmare (Adventure) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Nightmare (Roguelike) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Insane (Adventure) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Insane (Roguelike) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Madness (Adventure) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Is that how it feels to be an escort quest?! (Madness (Roguelike) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
- Not Really Yourself
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Roguelike)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Exploration mode)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Nightmare (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Nightmare (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Insane (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Insane (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Madness (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Not Really Yourself (Madness (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
- Myths of an age past
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Roguelike)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Exploration mode)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Nightmare (Adventure) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Nightmare (Roguelike) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Insane (Adventure) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Insane (Roguelike) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Madness (Adventure) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Myths of an age past (Madness (Roguelike) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
- Dethroned
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Roguelike)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Exploration mode)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Nightmare (Adventure) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Nightmare (Roguelike) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Insane (Adventure) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Insane (Roguelike) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Madness (Adventure) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- Dethroned (Madness (Roguelike) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
- A View From The Gallery
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Roguelike)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Exploration mode)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Nightmare (Adventure) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Nightmare (Roguelike) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Insane (Adventure) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Insane (Roguelike) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Madness (Adventure) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- A View From The Gallery (Madness (Roguelike) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
- Entropy's End
Destroyed the Hypostasis of Entropy.
- Entropy's End (Roguelike)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Exploration mode)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Nightmare (Adventure) difficulty)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Nightmare (Roguelike) difficulty)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Insane (Adventure) difficulty)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Insane (Roguelike) difficulty)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Madness (Adventure) difficulty)
Destroyed the Hypostasis of Entropy.
- Entropy's End (Madness (Roguelike) difficulty)
Destroyed the Hypostasis of Entropy.
- This is how the world ends: swallowed in fire, but not in darkness.
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Roguelike)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Exploration mode)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Nightmare (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Nightmare (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Insane (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Insane (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Madness (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- This is how the world ends: swallowed in fire, but not in darkness. (Madness (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
- Last Instant of Sanity
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Roguelike)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Exploration mode)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Nightmare (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Nightmare (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Insane (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Insane (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Madness (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- Last Instant of Sanity (Madness (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
- They Came Back For Eyal
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Roguelike)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Exploration mode)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Nightmare (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Nightmare (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Insane (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Insane (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Madness (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
- They Came Back For Eyal (Madness (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.